Design Principles- Final Compilation
3/2/25 - 17/3/25 // Week 1 - Week 7
Chuah Shu En // 0368157
Design Principles // Bachelor of Design (Honours) in Creative Media
Final Compilation
Table of Contents
1. Instructions
2. Links (to previous tasks)
3. Task
4. Reflection
Instructions
<iframe src="https://drive.google.com/file/d/1jG8xcrGozCyCsSUVTdUsp1mT92OAdpyI/preview" width="640" height="480" allow="autoplay"></iframe>
Links
Task
Task 2
Phase 1- Observation:
This artwork is in landscape format. In the center, there is a girl with
long curly pink hair, horns and a tail wearing a dress with belts and
accessories that visually represent heart-shaped lockets with a keyhole. She
has her left hand on her chest whereas her right hand is grasping some sort
of light. On the sides are pieces of shattered glass/mirror which reflect
different scenes such as a man standing behind an explosion, a woman with
horns looking melancholic and a graveyard. There is a bright void and dark
vignette behind everything while the brand text sits at the top and bottom
corners. As for the visual elements, the colours of the main focus are
shades of pink, white and black.
Phase 2- Analysis:
This design places emphasis on the girl by placing her at
the center of the canvas and by using brighter, more saturated colours and
lighting techniques such that the viewer focuses on her first instead of the
darker areas of the artwork (contrast). The shattered
mirror/glass also uses movement to point us to her
direction, further pushing the viewer to look at her. In one of the scenes
on the shattered mirror/glass there is a repetition of
tombstones that can be seen in the top right of the artwork. Using the
right word and image combination, we are able to recognize
which franchise this artwork is tied to (Arknights).
Phase 3- Interpretation:
This is a promotional artwork designed by HISKNNIA for the 2025 release of a
new roguelike game mode in Arknights called 'Intergrated Strategies #5:
Sarkaz's Furnaceside Fables' which features the character 'Nymph', namely
the pink haired girl in focus. In the game's story, the people with horns
have faced countless struggles throughout history and the fragments of the
shattered glass/mirror show us past events that happened. The girl at the
center with her hand reaching forward is from a modern time where those
struggles still exist but the race as a whole is moving forward with the
hope of a better future- (reaching towards the light). I think it's a
symbolization of learning from the past and pushing forward.
Task 3
https://drive.google.com/drive/folders/19avxExLAjsSI5deqZo7EeBbX_OMPj5wW : Google drive link
Reflection
Design principles was something I thought I was familiar with but after going
through this module I realized that I didn't actually understand most of the
principles and how to apply them. Going through each assignment was smooth as
our lecturer, Ms Jinchi, gave us good feedback every week. Some of the
difficulties I had was definitely time management and motivation to continue
my assignments but overall I learned a lot from this module and I found it
helpful for my future as a designer.



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